BRILLY-B


by Amelia Sánchez







The story of Brilly-B is a journey through a cyborg’s inner conflicts. For though Brilly-B is a cyborg, that does not automatically mean it is in control of its technical features.


What if the human part does not correspond with the mechanical part? And what if the cyborg doesn’t know?









       
But even if Brilly-B tries to ignore his inner critic, he cannot detach this part from himself. Brilly-B has to face its own questionable behavior. It is a creature full of spirits and makes no secret of letting the world know its feelings. Observers will be confronted with its intense emotional world.

 















CONCEPT













MOTION STUDIES










The showing-of-the-button-walk: When Brilly-B wants to show of the button, it walks very slowly. It sticks out the belly, has its nose high in the air, and has its hands on the hips. It bounces a lot while walking, it steps are springy. It walks as dramatically as an actor and moves a lot out of his hips. Its posture is very upright and straight, the shoulders are at the back.


The angry walk: When Brilly-B gets angry because its button doesn’t have a function, it
stamps loudly on the ground. Its hands are clenched, its upper body is bent over and it seems like it wants to run with the head first against a wall. This walk is very energetic. While walking it regularly presses the button on his belly again and again. It makes big steps, walks fast and swings the arms a lot.






The afraid-of-water-walk: When Brilly-B comes across puddles,
it gets very nervous because it is afraid of water. So it meanders around the puddles, takes one leg high above the ground and jumps over the puddle. It stretches the arms in the air so that they are far away from the water. It hops like that around the water, the upper body is crouched and the view of the floor.








CREATIVE PROCESS








Developing an  silly cyborg character with an complex inner world
Create a look an feel that underlines the concept
Compose a soundtrack that intensifies the cyborg’s emotions









MAKING OF








The production process consisted mainly out of three procedures. First I created my storyboard.




Then I had to find reference material in movies or produce it myself. I redrew and translated it. I used the program ProCreate and drew the animation frame by frame.




Finally, I put together the scenes in AfterEffects. Here I also did some last edits and added the sound.